Pick a season to see who ran each team and how they performed — WAB/TAB (resource-controlled), surplus, and postseason result. Click a name for that executive's full profile, or a team for its dashboard.
| Team | Head of baseball ops (1998) | Role | GM WAR | Record | Regime | Payroll | Δ Pay | TAB | WAB | Surplus $M | Postseason | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | John Schuerholz | GM | +6.5 | 106–56 | CONTEND | $61M | +9 | +25.7 | +19.3 | +8.7 | Playoffs | |
| 2 | Gerry Hunsicker | GM | +5.0 | 102–60 | CONTEND | $45M | +10 | +18.5 | +19.1 | +13.4 | Playoffs | |
| 3 | Bob Watson | GM | +5.1 | 114–48 | CONTEND | $66M | +3 | +17.5 | +26.3 | -4.4 | World Series | |
| 4 | Dan Duquette | GM | +2.7 | 92–70 | CONTEND | $51M | +9 | +10.0 | +7.6 | +0.4 | Playoffs | |
| 5 | Brian Sabean | GM | +0.5 | 89–74 | CONTEND | $43M | +4 | +8.2 | +6.0 | +3.1 | — | |
| 6 | Douglas Melvin | GM | +0.8 | 88–74 | CONTEND | $57M | +7 | +7.5 | +2.1 | -7.3 | Playoffs | |
| 7 | Jim Beattie | GM | +1.4 | 65–97 | WINDOW | $10M | -9 | +7.5 | +0.8 | +16.8 | — | |
| 8 | Woody Woodward | GM | +0.8 | 76–85 | CONTEND | $52M | +9 | +5.3 | -8.1 | -5.5 | — | |
| 9 | Gord Ash | GM | -2.2 | 88–74 | CONTEND | $47M | -1 | +4.9 | +4.5 | -3.5 | — | |
| 10 | John Hart | GM | +0.9 | 89–73 | CONTEND | $56M | +0 | +4.3 | +3.3 | -10.5 | Playoffs | |
| 11 | Jim Bowden | GM | -2.7 | 77–85 | WINDOW | $23M | -17 | +4.1 | +2.7 | +11.1 | — | |
| 12 | Walt Jocketty | GM | +1.1 | 83–79 | CONTEND | $54M | +9 | +3.6 | -2.1 | -10.6 | — | |
| 13 | Randy Smith | GM | -4.2 | 65–97 | WINDOW | $22M | +5 | +2.8 | -8.9 | +10.5 | — | |
| 14 | Kevin Towers | GM | -0.2 | 98–64 | CONTEND | $50M | +10 | +2.0 | +13.9 | -7.5 | Pennant | |
| 15 | Cam Bonifay | GM | -2.6 | 69–93 | WINDOW | $14M | +4 | +1.5 | +0.4 | +11.3 | — | |
| 16 | Pat Gillick | GM | +7.0 | 79–83 | FORCED-SPEND | $74M | +13 | -0.0 | -10.1 | -29.0 | — | |
| 17 | Ed Lynch | GM | -3.7 | 90–73 | FORCED-SPEND | $52M | +13 | -0.6 | +4.8 | -11.9 | Playoffs | |
| 18 | Ed Wade | GM | -1.2 | 75–87 | REBUILD | $29M | +0 | -2.3 | -2.5 | +1.2 | — | |
| 19 | Chuck Lamar | GM | -5.7 | 63–99 | REBUILD | $27M | — | -4.7 | -13.5 | +0.5 | — | |
| 20 | Ron Schueler | GM | +3.6 | 80–82 | REBUILD | $39M | -13 | -4.8 | -1.2 | -8.8 | — | |
| 21 | Steve Phillips | GM | -4.2 | 88–74 | FORCED-SPEND | $57M | +18 | -5.8 | +2.2 | -21.3 | — | |
| 22 | Billy Beane | GM | +4.7 | 74–88 | REBUILD | $22M | +3 | -6.4 | -0.2 | +1.0 | — | |
| 23 | Sal Bando | GM | -3.2 | 74–88 | REBUILD | $33M | +8 | -6.5 | -5.1 | -6.5 | — | |
| 24 | Bob Gebhard | GM | -5.2 | 77–85 | FORCED-SPEND | $50M | +5 | -6.9 | -7.1 | -16.5 | — | |
| 25 | Tommy Lasorda | GM | -2.0 | 83–79 | FORCED-SPEND | $58M | +12 | -8.6 | -3.2 | -25.9 | — | |
| 26 | Bill Bavasi | GM | -5.1 | 85–77 | FORCED-SPEND | $43M | +8 | -10.6 | +2.8 | -17.1 | — | |
| 27 | Joe Garagiola | GM | -1.8 | 65–97 | REBUILD | $32M | — | -11.6 | -13.5 | -9.1 | — | |
| 28 | Dave Dombrowski | GM | +1.3 | 54–108 | REBUILD | $18M | -32 | -12.7 | -17.4 | -3.7 | — | |
| 29 | Herk Robinson | GM | -1.0 | 72–89 | REBUILD | $37M | +2 | -14.2 | -8.0 | -16.6 | — | |
| 30 | Terry Ryan | GM | -2.6 | 70–92 | REBUILD | $27M | +1 | -19.3 | -6.6 | -15.2 | — |
TAB = roster WAR above what payroll predicted — the resource-controlled GM-skill signal (year-to-year ≈+0.47). WAB = realized wins above payroll expectation: TAB plus the non-repeatable luck of converting talent into wins (the scoreboard anchor, not a skill metric). Surplus = WAR × season market $/WAR − salary (fWAR; 1985–2026). Regime = quadrant of payroll × TAB. Δ Pay = payroll change vs the prior season. "pace" = provisional 162-game estimate for the in-progress season. Decision-maker = President of Baseball Ops if the team has one, otherwise GM. Ranked by TAB; click a row for the team, or a header to re-sort.
| Regime | Seasons | Win % | Playoff % | Pennant % | WS % |
|---|---|---|---|---|---|
| WINDOW | 289 | 52.2 | 30.1 | 4.8 | 1.0 |
| CONTEND | 311 | 56.8 | 63.0 | 19.3 | 10.3 |
| FORCED-SPEND | 260 | 47.9 | 8.8 | 1.2 | 1.2 |
| REBUILD | 328 | 43.3 | 1.2 | 0.3 | 0.3 |
Explore the regime phase-portrait — how franchises orbit through the four regimes →